Examines the necessary code, background info, and conceptual frameworks to get started on the path to making cross-platform games that sell. From the world of open-source gaming libraries to the world of virtual machines and web games, this book disentangles the jargon and technicalities. Additional Details \N BOOK TYPE : NF BRAND : THORN, ALAN LANGUAGE : ENGLISH NUMBER OF PAGES : 421 PUBLISH DATE : 2008/07/01 PUBLISHER NAME : JONES & BARTLETT LEARNING RETURNS ACCEPTED? : YES SKU : 9781598220568 UPC : 9781598220568
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