Designed by hobbyists and beginning developers, a helpful handbook takes programmers step-by-step through a series of hands-on exercises that teach them how to build a complete 3D asteroid game, covering such topics as engine creation, 3D programming with Title: Game Programming in C++ Author: Yuzwa, Erik Publisher: Charles River Media Publication Date: 2006/01/30 Number of Pages: 392 Binding Type: PAPERBACK Library of Congress: 2005032754 BRAND : YUZWA, ERIK SKU : 9781584504320 UPC : 9781584504320
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